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The 10.10 Patch for Smite has arrived, bringing with it a new Voodoo God - Maman Brigitte - a special event, bug fixes, balance updates, and more!
This page acts as a comprehensive breakdown of the 10.10 Patch for Smite, including a link to the full Patch Notes.
- New Voodoo God - Maman Brigitte
- Festival of Spirits Event
- Bug Fixes
- Balance Updates
- Game Modes
- Items
- God Buffs
- God Nerfs
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New Voodoo God - Maman Brigitte
- Passive - Soul Spikes
- Damaging an enemy with a basic attack or ability afflicts enemies with Soul Spikes. Upon reaching 5 stacks, Maman Brigitte absorbs a piece of their soul, dealing damage based on their missing Health and gaining a Soul Orb from enemy gods. Soul Orbs last 30s.
- Damage: 1% of your Magical Power per 1% of target’s missing Health
- Soul Spikes Damage Cap: 70% missing Health
- Soul Spikes Duration: 10s
- Damaging an enemy with a basic attack or ability afflicts enemies with Soul Spikes. Upon reaching 5 stacks, Maman Brigitte absorbs a piece of their soul, dealing damage based on their missing Health and gaining a Soul Orb from enemy gods. Soul Orbs last 30s.
- Ability 1 - Party Trick
- Maman Brigitte drinks from her bottle and breathes out fire. Enemies are set aflame, damaged every 0.5s for 1.5s, refreshing if they stay in the area. This damage does not trigger Item effects. Maman Brigitte is knockback immune, channeling the fire as long as she has Rum and can cancel at any time. When out of Rum or upon reactivation, she slams her bottle on the ground, damaging and stunning enemies. This ability’s cooldown is reduced based on Rum remaining when the slam occurs.
- Fire Damage per tick: 8/16/24/32/40 (+10% of your Magical Power)
- Slam Damage: 40/80/120/160/200 (+35% of your Magical Power)
- Stun Duration: 1.2s
- Cost: 20/30/40/50/60
- Cooldown: 14s-6s based on Rum remaining
- Maman Brigitte drinks from her bottle and breathes out fire. Enemies are set aflame, damaged every 0.5s for 1.5s, refreshing if they stay in the area. This damage does not trigger Item effects. Maman Brigitte is knockback immune, channeling the fire as long as she has Rum and can cancel at any time. When out of Rum or upon reactivation, she slams her bottle on the ground, damaging and stunning enemies. This ability’s cooldown is reduced based on Rum remaining when the slam occurs.
- Ability 2 - Madame Fangs
- Maman Brigitte’s tattoo snake, Madame Fangs, slithers off of her arm and becomes a spectral snake that passes through enemies, damaging and applying Madame’s Mark to all enemies hit. Subsequent hits from Madame Fangs deal 15% of the initial damage. Enemies with Madame’s Mark take additional damage anytime Maman Brigitte damages them. This bonus damage does not trigger Item effects. Soul Spikes and Item effects do not trigger Madame’s Mark.
- Madame Fangs Initial Damage: 50/75/100/125/150 (+40% of your Magical Power)
- Madame’s Mark Damage: 5 (+5% of your Magical Power)
- Madame’s Mark Duration: 5s
- Cost: 55
- Cooldown: 13/12.5/12/11.5/11s
- Maman Brigitte’s tattoo snake, Madame Fangs, slithers off of her arm and becomes a spectral snake that passes through enemies, damaging and applying Madame’s Mark to all enemies hit. Subsequent hits from Madame Fangs deal 15% of the initial damage. Enemies with Madame’s Mark take additional damage anytime Maman Brigitte damages them. This bonus damage does not trigger Item effects. Soul Spikes and Item effects do not trigger Madame’s Mark.
- Ability 3 - Spirit Seize
- Maman Brigitte shrouds herself in ghostly energy as she dashes forward, passing through player made walls and damaging enemies. If she hits an enemy god she possesses them, traveling with them and dealing damage every 0.5s for up to 2s. Maman Brigitte can leave her target early by dashing or canceling to step out. If she remains for the full duration, she will dash out as time expires.
- Initial Hit Damage: 60/90/120/150/180 (+20% of your Magical Power)
- Possession Tick Damage: 20/25/30/35/40 (+10% of your Magical Power)
- Cost: 50/60/70/80/90
- Cooldown: 16s
- Maman Brigitte shrouds herself in ghostly energy as she dashes forward, passing through player made walls and damaging enemies. If she hits an enemy god she possesses them, traveling with them and dealing damage every 0.5s for up to 2s. Maman Brigitte can leave her target early by dashing or canceling to step out. If she remains for the full duration, she will dash out as time expires.
- Ultimate - Explosion of Souls
- Maman Brigitte gains Crowd Control immunity and gathers a large orb of spiritual energy that she throws at the target location. The orb’s size is determined by the amount of Soul Orbs that Maman Brigitte has collected through Soul Spikes. Enemies hit are damaged, knocked up, and receive Madame’s Mark for 5s. Maman Brigitte loses all Soul Orbs after using Explosion of Souls.
- Radius: 16.5/18/19.5/21/22.5/24
- Damage: 160/210/260/310/360 (+85% of your Magical Power)
- Cost: 100
- Cooldown: 90s
- Maman Brigitte gains Crowd Control immunity and gathers a large orb of spiritual energy that she throws at the target location. The orb’s size is determined by the amount of Soul Orbs that Maman Brigitte has collected through Soul Spikes. Enemies hit are damaged, knocked up, and receive Madame’s Mark for 5s. Maman Brigitte loses all Soul Orbs after using Explosion of Souls.
Festival of Spirits Event
This event has a Chest containing 5 Skins and a Cosmetic Bundle. Roll from the Chest ordirectly purchase the Skin from the store. Unlocking all items from the Festival of Spiritsevent will unlock the Unlimited Martichoras Skin! Don’t forget to check out the Festival of Spirits Flip Circle! Earn Spirit Flips by questing then select which Skull Stone to flip on the randomized board to unlock a surprise Festival of Spirits Cosmetic item!
The skins are as follows:
- Biting Countess Maman Brigitte
- Skeletal Slayer Achilles
- Tabby Toil Ganesha
- Synthweaver Nox
- RoboRat Ratatoskr
- Necromalice Martichoras (Reward)
Bug Fixes
- UI
- Fixed an issue with the purchase button missing from the Battle Pass reward
track
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- General Gameplay
- Fixed an issue where Heal negation effects were not affecting HP5
- Fixed an issue with the Buff Camps spawning before the match started in Co-Op and Training Arena modes
- Conquest
- Spectator
- Fixed a variety of issues with missing or extra geometry around the map in cut down view
- Fixed an issue with the Order side back Speed Camp Spirit Totem pad not updating to the correct totem color
- Fixed an issue with the In-Game notifications and Accolade for Fire Giant kills not displaying
- Spectator
- Slash
- Fixed an issue with the Red Buff Camp spawning too early, and the Speed Buff Camp timer being incorrect
- Assault
- Fixed an issue with the game start time being shorter than intended
- Gods
- Baba Yaga
- Fixed an issue with item procs applying too many times from her Ultimate ability
- Martichoras
- Fixed an issue with his shoulder twitching on his model
- The Morrigan
- Fixed an issue where she could get into a broken state and not de-transform properly if she transformed into Thanatos in a specific circ*mstance
- Kukulkan
- Fixed an issue with his Shadow Serpent skin where the ground line targeter was missing, and the FX on his ultimate pointing in the wrong direction
- Ares
- Fixed an issue with his old Passive tooltip text stating 10% Basic Attack scaling. This has been removed.
- Discordia
- Fixed an issue with her Celestial Mayhem skin’s VGS lines being incorrect for Returning Right Lane, Returning Middle Lane, and Returning to Base
- Baba Yaga
- Items
- Party Punch
- Updated the tooltip to mention the damage dealt is Physical
- Party Punch
Balance Updates
Game Modes
- General
- Additional time for game start on several modes has been reverted.
- As a reminder the goal for the initial change was to give players some time to get used to the new starting items – Recipes.
- Conquest: From 125s to 110s
- Joust: From 70s to 60s
- Assault: From 60s to 90s
- Slash: From 85s to 75s
- Slash
- Increased gold spooling from 7 to 8
- Increased XP spooling from 6 to 7
- Apophis
- Changed respawn time from 4min to 3min
- Decreased Health from 7250 from 6500
- Decreased Physical Protections from 60 to 50
- Decreased Magical Protections from 60 to 50
- Decreased Power from 140 to 120
- Veil of Apophis/Shadow of Apophis buffs
- Increased structure damage buff from 25% to 35%
- New mist deployables have been added to the entrances of the jungle in the side
lanes. Players can enter into these to hide and ambush their enemies or to flee.
- 1 for each entrance by the constable Blue buff camp
- 1 in the center entrance by the constable Juggernaut camp
- Conquest
- Crimson Spirit Totem
- Increased Lifesteal from 7% to 10%
- Crimson Spirit Totem
Items
- Sturdy Stew
- Buffed Protections from 5 to 10
- Party Punch
- Buffed Power scaling from 15% to 30% Physical Scaling and 20% Magical Scaling
- Durable Drumstick
- Buffed the damage reduction from 20% to 40%
- Breastplate of Valor
- Decreased Gold from 2300 to 2250
- Increased MP5 from 10 to 20
- Breastplate of Determination
- Increased MP5 from 10 to 20
- Increased Protections per stack from 5 to 7
- Breastplate of Vigilance
- Increased MP5 from 10 to 20
- Increased Basic attack damage reduction from 15% to 25%
- Runeforged Hammer
- Increased Physical Power from 25 to 30
- Increased Damage taken debuff on Enemies from 10% to 15%
- Flameforged Hammer
- Increased Physical Power from 25 to 30
- Increased Burn damage from 5 + 7% of your Protections from items and abilities to 10 + 8%
- Runebreaking Hammer
- Increased Physical Power from 25 to 30
- Increased Damage taken and dealt debuffs on Enemies from 10% to 15%
- Atalanta's Bow
- Decreased Cost from 2400 to 2300g
- Increased Physical Power from 30 to 35
- Demonic Grip
- Increased Magical Power from 55 to 65
- Fae-Blessed Hoops
- Increased Shield health gained from 3% of target Max HP to 5%
God Buffs
- Achilles
- Radiant Glory
- Increased Max Heals per Ability from 2/2/3/3/4 to 3/3/3/3/4
- Combat Dodge
- Increased Damage from 60/95/130/165/200 to 65/100/135/170/205 per hit
- Decreased Mana cost from 24/28/32/36/40 to 22/24/26/28/30
- Radiant Glory
- Artio
- Energy Surge (Maul Prey)
- Decreased Cooldown (on both forms) from 15/14.5/14/13.5/13s to 13s
- Heavy Charge (Life Tap)
- Increased Damage from 65/110/155/200/245 to 75/120/165/210/255
- Energy Surge (Maul Prey)
- Baron Samedi
- Life of the Party
- Increased Damage Mitigation from 35% to 50%
- Life of the Party
- Cerberus
- Ghastly Breath
- Increased Protections reduced from 5/7/9/11/13 to 5/8/11/14/17 per stack
- Stygian Torment
- Increased Damage from 160/230/300/370/440 to 180/255/330/405/480
- Ghastly Breath
- Charybdis
- Raging Tides
- Decreased the Item Damage Reduction from 30% to 25%
- Capsize
- Decreased Cooldown from 16/15/14/13/12s to 14/13.5/13/12.5/12s
- Raging Tides
- Cu Chulainn
- Barbed Spear (Ground Slam)
- Increased base Damage (on both forms) from 75/135/195/255/315 to
- Barbed Spear (Ground Slam)
85/145/205/265/325
- Salmon's Leap (Furious Charge)
- Increased base Damage (on both forms) from 65/120/175/230/285 to
- Salmon's Leap (Furious Charge)
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70/125/180/235/290
- Da Ji
- One Thousand Cuts
- Increased damage from 30/50/70/90/110 + 35% to 35/55/75/95/115 + 40%
- Trickster Spirit
- Decreased Cooldown from 17/16.5/16/15.5/15s to 15s at all ranks
- One Thousand Cuts
- Heimdallr
- The Vigilant
- Increased Power per stack from 2% to 3%
- Piercing Sight
- Decreased Cooldown from 14s to 12s
- The Vigilant
- Kumbhakarna
- Throw Back
- Decreased Cooldown from 13/12.5/12/11.5/11s to 11s
- Groggy Strike
- Increased damage from 90/145/200/255/310 to 100/155/210/265/320
- Throw Back
- Lancelot
- General
- Base MP5 changed from 1.6 to 4.6
- Piercing Thrust
- Decreased Cooldown from 12s to 10s
- General
- Surtr
- Flames of Muspell
- Increased damage from 30 + 3 to 35 + 5 per stack
- Flames of Muspell
- The Morrigan (Partial Revert)
- Deadly Aspects
- Increased damage scaling from 70% to 75%
- Dark Omen
- Increased Initial Base Damage, Bonus Minion Base Damage, and Bonus god Base
- Deadly Aspects
Damage from 35/65/95/125/155 to 40/70/100/130/160
- Vamana
- Armored Umbrella
- Decreased Cooldown from 15/14/13/12/11s to 13/12.5/12/11.5/11s
- Umbrellarang
- Increased Damage from 50/85/120/155/190 to 55/90/125/160/195 per hit
- Armored Umbrella
God Nerfs
- Amaterasu
- Divine Presence
- Decreased Attack Speed buff from 15/20/25/30/35% to 15/17.5/20/22.5/25%
- Divine Presence
- Ao Kuang
- King of the Eastern Seas
- Increased Cooldown from 90s to 100s
- King of the Eastern Seas
- Arachne
- Cocoon
- Decreased Attack Speed from 30/40/50/60/70% to 20/30/40/50/60%
- Cocoon
- Chernobog
- Vicious Barrage
- Decreased Attack Speed stim from 40/45/50/55/60% to 30/35/40/45/50%
- Vicious Barrage
- He Bo
- Atlas of the Yellow River
- Increased Cooldown from 12s to 14s
- Atlas of the Yellow River
- Kali
- Incense
- Decreased Duration from 4/5/6/7/8s to 4/4.5/5/5.5/6s
- Incense
- Raijin
- Raiju
- Decreased base damage from 40/45/50/55/60 to 20/30/40/50/60
- Increased Cooldown from 14/13/12/11/10s to 15/14/13/12/11s
- Raiju
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Smite websites blog post.
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